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WavFileWriter.hpp
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////////////////////////////////////////////////////////////
//
// This code was inspired by the Recorder example of Paul Stoffregens Audio library
// and the SFML SoundFileWriterWav class
// Copyright (C) 2018 Maximilian Wagenbach (aka Foaly)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef WAVFILEWRITER_INCLUDE
#define WAVFILEWRITER_INCLUDE
#include <SD.h>
#include <SD_t3.h>
#include <record_queue.h>
class WavFileWriter
{
public:
WavFileWriter(AudioRecordQueue& queue);
bool open(const char *fileName, unsigned int sampleRate, unsigned int channelCount);
bool isWriting();
bool update();
bool close();
private:
void writeHeader(unsigned int sampleRate, unsigned int channelCount);
bool m_isWriting;
File m_file;
AudioRecordQueue& m_queue;
uint32_t m_totalBytesWritten;
uint8_t m_buffer[512];
};
#endif // WAVFILEWRITER_INCLUDE