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Oculus

Build Configuration

The NexPlayer Plugin for Unity supports Builds for Android in Oculus devices.

To build the application in Oculus, it's required to use the XR Plugin:

  • Go to Project Settings → XR Plugin Management and click the button Install XR Plugin Management.

  • Go to the Android section and select Oculus as the Plug-in Provider.

  • Now that the Oculus Plugin is in place, use the context menu actions GameObject → XR → Convert Main Camera to XR Rig to generate an XR Rig.

In order to use more Oculus functionality, there is a free Unity package in the Asset Store called Oculus Integration with utilities such as 3D controllers.

Finally, follow the steps to integrate the Android Plugins.