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PropertyView.m
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/***********************************************************************
* Created by Andreas Paffenholz on 04/18/12.
* Copyright 2012-2014 by Andreas Paffenholz.
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2, or (at your option) any
* later version: http://www.gnu.org/licenses/gpl.txt.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* PropertyView.m
* PolyViewer
**************************************************************************/
#import "PropertyView.h"
#import "PolymakeObjectPropertyTreeNode.h"
@implementation PropertyView
- (id)init {
NSLog(@"[PropertyView] init]");
self = [super init];
return self;
}
// highlight color for selected item
-(id)_highlightColorForCell:(NSCell *)cell {
return [NSColor colorWithCalibratedRed:0.914 green:0.686 blue:0.227 alpha:1];
}
// get the secondary menu
-(NSMenu*)menuForEvent:(NSEvent*)event {
NSPoint pt = [self convertPoint:[event locationInWindow] fromView:nil];
int row=[self rowAtPoint:pt];
return [self defaultMenuForRow:row];
}
// build up context menu
-(NSMenu*)defaultMenuForRow:(int)row {
// can this happen?
if (row < 0)
return nil;
// get the clicked property node
// FIXME eventually we want to offer different options depending on the type:
// FIXME for objects (non-leafs) offer to add a subproperty of the object or
// FIXME a property at the same level (as for leaf nodes)
// we can't stick with just adding subporperties as we have no visual "root node"
//
PolymakeObjectPropertyTreeNode * propNode = (PolymakeObjectPropertyTreeNode *)[self itemAtRow:row];
BOOL isObj = [propNode isObject];
NSMenuItem * addPropItem = [[NSMenuItem alloc] initWithTitle:@"Compute property"
action:@selector(addProperty:)
keyEquivalent:@""];
[addPropItem setRepresentedObject:[NSNumber numberWithInt:row]];
NSMenu *theMenu = [[[NSMenu alloc]
initWithTitle:@"Context Menu"]
autorelease];
[theMenu addItem:addPropItem];
if ( isObj ) {
NSMenuItem * addSubPropItem = [[NSMenuItem alloc] initWithTitle:@"Compute subproperty of current"
action:@selector(addSubProperty:)
keyEquivalent:@""];
[addSubPropItem setRepresentedObject:[NSNumber numberWithInt:row]];
[theMenu addItem:addSubPropItem];
}
return theMenu;
}
// actually ocmpute the property and force a reload of the outline view
// reloading is necessary as we cannot just add another row to the view:
// polymake might add further properties necessary to compute the one asked for
// those should be displayed as well but we have no chance to get notified about what
// was actually added
//
// FIXME this should go into the controller
- (void)addProperty:(id)sender {
NSLog(@"[PropertyView addProperty] called");
int row = [[sender representedObject] intValue];
NSLog(@"The menu item's object is %d",row);
NSString * _property = nil;
NSAlert *alert = [NSAlert alertWithMessageText: @"Compute property"
defaultButton:@"OK"
alternateButton:@"Cancel"
otherButton:nil
informativeTextWithFormat:@""];
NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 200, 24)];
[input setStringValue:@"<property>"];
[input autorelease];
[alert setAccessoryView:input];
NSInteger button = [alert runModal];
if (button == NSAlertDefaultReturn) {
[input validateEditing];
_property = [input stringValue];
NSLog(@"got %@", [input stringValue]);
} else if (button == NSAlertAlternateReturn) {
} else {
}
PolymakeObjectPropertyTreeNode * propNode = (PolymakeObjectPropertyTreeNode *)[self itemAtRow:row];
PolymakeObjectPropertyTreeNode * parent = (PolymakeObjectPropertyTreeNode *)[self parentForItem:[self itemAtRow:row]];
if ( ![propNode isObject] ) {
NSLog(@"[PropertyView addProperty] switching to parent");
[[propNode polyObj] getProperty:_property]; //FIXME change this: we are computing the prop and throw away the result
} else {
if ( parent == nil ) {
NSLog(@"[PropertyView addProperty] parent is nil");
[[NSNotificationCenter defaultCenter] postNotificationName:@"ComputePropertyOfRoot" object:_property];
} else {
NSLog(@"[PropertyView addProperty] get prop of parent");
[[parent polyObj] getProperty:_property];
}
}
// here we again have to find out wether our property is a child of the root or some lower node
// we treat the root differently as it is not displayed in the view
// and we associate additional information with the node
if ( parent == nil ) {
NSLog(@"[PropertyView addProperty] property added to root");
[[NSNotificationCenter defaultCenter] postNotificationName:@"ChildrenOfRootHaveChanged" object:nil];
} else {
[parent resetChildren];
[self reloadItem:nil reloadChildren:YES];
}
}
- (void)addSubProperty:(id)sender {
NSLog(@"[PropertyView addSubProperty] called");
int row = [[sender representedObject] intValue];
NSLog(@"The menu item's object is %d",row);
NSString * _property = nil;
NSAlert *alert = [NSAlert alertWithMessageText: @"Compute property"
defaultButton:@"OK"
alternateButton:@"Cancel"
otherButton:nil
informativeTextWithFormat:@""];
NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 200, 24)];
[input setStringValue:@"<property>"];
[input autorelease];
[alert setAccessoryView:input];
NSInteger button = [alert runModal];
if (button == NSAlertDefaultReturn) {
[input validateEditing];
_property = [input stringValue];
NSLog(@"got %@", [input stringValue]);
} else if (button == NSAlertAlternateReturn) {
} else {
}
PolymakeObjectPropertyTreeNode * propNode = (PolymakeObjectPropertyTreeNode *)[self itemAtRow:row];
[[propNode polyObj] getProperty:_property]; //FIXME change this: we are computing the prop and throw away the result
[propNode resetChildren];
[self reloadItem:nil reloadChildren:YES];
}
@end