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ChangeLog
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Mon Aug 11 19:09:49 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tage version: 1.4.0
* Change: Remove ads
Fri Aug 8 09:37:29 CEST 2014 Benjamin 'blindCoder' Schieder
* Tag version: 1.3.3
* Fix: Fix a force close at the end of the Marie Celeste quest.
* Fix: Potential fix for a force close that sometimes happens on screen
update.
Wed Aug 6 19:31:01 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.3.2
* Change: Improvements to Plunder and Dump Cargo Forms
* Change: Add Next / Prev System buttons to Remote System Information Screen
Sat Aug 2 14:02:03 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.3.1
* Fix: Grammar, sentences start with a capital letter.
* Fix: Add empty line between "You encounter" and action of encountered ship.
* Change: Enemy ships now lose shields and hull from the left (aka: the front), just like the player ship.
Wed Jul 23 11:19:05 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.3.0
* Fix: re-create Opponent object in GenerateOpponent to prevent overwriting special enemy objects. Fixes bug where Dragonfly et al. might become "normal" ships.
* Fix: Currectly process an "Int." call if calling onPause from an Encounter.
* Change: Add SaveGame function to any screen.
Wed Jul 16 13:57:36 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.9
* Experimental Change: Add option to toggle nicer looking planet images.
* Change: Add nicer looking "classic" planet images, too.
* Change: Better utilisation of screen in ShortRange and Galactic Chart.
* Fix: Correctly handle Back-Button in all screens.
Mon Jul 14 14:24:45 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.8
* Experimental Change: The W shortcut now toggles between Short Range and
Galactic Chart screens.
* Experimental Change: The G shortcut now toggles between Galactic and Short
Range Chart screens.
* Change: Show help menu on StartNewGame and Encounter screens
* Fix: Remote System Information screen now scrolls vertically to prevent
text overlapping buttons.
* Fix: Don't show WARP button or System Out Of Range message when targetting
the system the Commander currently docked at.
* Fix: The short system information text in the Galactic Chart is now
marqueeing to prevent it from overlapping the Find and J buttons.
Fri Jul 11 07:42:19 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.7
* Change: Implement Holo Dark theme including switcher
Mon Jul 7 20:08:40 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.6
* Fix: force close when cycling through systems when low on fuel or only one
system is in range.
* Fix: force close when selling in-orbit via "Max" button. Travel() wasn't
called.
Sun Jul 6 10:22:55 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.5
* Fix: When clicking on the currently tracked system, ask the player if
s/he wants to stop tracking the system.
* Change: Move adview to bottom as suggested by a few people.
* Change Make Ship Info screen scrollable on small devices.
Mon Jun 30 19:20:25 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.4
* Change: correctly use empty constructors for Fragments and use setArguments
instead.
* Change: Write savegame to sdcard
* Change: show First Steps help on first new game started
Tue Jun 24 08:21:29 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.1
* Fix: buttons overlaying with text in encounter.
* Change: All buttons are now single-line and marqueeing their laber.
Mon Jun 16 21:18:07 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.2.0
* Fix: force close when no savegame was found.
* Fix: GalacticChart incorrectly handles gameState.WarpSystem.
* Fix: incorrect display of remaining time in Gemulon quest.
* Fix: Systems weren't searched when cheats were enabled.
* Fix: jettison cargo only on explicit confirmation.
* Fix: update jettison cargo screen.
* Fix: incorrect personnel display when Jarek or Wild are on board.
* Fix: fired wrong Mercenary when Jarek or Wild are on board.
* Change: GalacticChart implements update() method.
* Change: Add functionality to tweet highscore.
* Change: Add link to @AndSpaceTrader
Sun Jun 15 11:32:06 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.1.1
* Fix: force-close on Short Range Chart button was fixed
* Fix: show special resources on Remote System Info fragment, if applicable
* Change: layouts were changed to look better on less-wide displays
* Change: Fragments now extend 'MyFragment' and can include an 'update()'
function. This reduces load on redrawing and make the UI smoother.
* Change: input dialog for amounts was slightly modified
* Change: progress bar on encounter changed to a horizontal one
Fri Jun 13 09:03:50 CEST 2014 Benjamin 'blindCoder' Schieder <[email protected]>
* Tag version: 1.1.0
* Fix: in SellCargo dialog, show correct values for profit/loss margin and
buying price
* Fix: In Search dialog, make textView fill the whole width
* Fix: In WarpSystemInfo dialog, right-align target system name
* Change: Change format of savegame. This breaks savegame compatibility now
but preserves it in the long run.