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mod.rs
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mod changes;
mod command;
mod commit_details;
mod commitlist;
mod cred;
mod diff;
mod revision_files;
mod status_tree;
mod syntax_text;
mod textinput;
mod utils;
pub use self::status_tree::StatusTreeComponent;
pub use changes::ChangesComponent;
pub use command::{CommandInfo, CommandText};
pub use commit_details::CommitDetailsComponent;
pub use commitlist::CommitList;
pub use cred::CredComponent;
pub use diff::DiffComponent;
pub use revision_files::RevisionFilesComponent;
pub use syntax_text::SyntaxTextComponent;
pub use textinput::{InputType, TextInputComponent};
pub use utils::{
filetree::FileTreeItemKind, logitems::ItemBatch,
scroll_vertical::VerticalScroll, string_width_align,
time_to_string,
};
use crate::ui::style::Theme;
use anyhow::Result;
use crossterm::event::Event;
use ratatui::{
layout::{Alignment, Rect},
text::{Span, Text},
widgets::{Block, Borders, Paragraph},
Frame,
};
/// creates accessors for a list of components
///
/// allows generating code to make sure
/// we always enumerate all components in both getter functions
#[macro_export]
macro_rules! accessors {
($self:ident, [$($element:ident),+]) => {
fn components(& $self) -> Vec<&dyn Component> {
vec![
$(&$self.$element,)+
]
}
fn components_mut(&mut $self) -> Vec<&mut dyn Component> {
vec![
$(&mut $self.$element,)+
]
}
};
}
/// creates a function to determine if any popup is visible
#[macro_export]
macro_rules! any_popup_visible {
($self:ident, [$($element:ident),+]) => {
fn any_popup_visible(& $self) -> bool{
($($self.$element.is_visible()) || +)
}
};
}
/// creates the draw popup function
#[macro_export]
macro_rules! draw_popups {
($self:ident, [$($element:ident),+]) => {
fn draw_popups(& $self, mut f: &mut Frame) -> Result<()>{
//TODO: move the layout part out and feed it into `draw_popups`
let size = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Min(1),
Constraint::Length($self.cmdbar.borrow().height()),
]
.as_ref(),
)
.split(f.size())[0];
($($self.$element.draw(&mut f, size)?) , +);
return Ok(());
}
};
}
/// simply calls
/// `any_popup_visible`!() and `draw_popups`!() macros
#[macro_export]
macro_rules! setup_popups {
($self:ident, [$($element:ident),+]) => {
$crate::any_popup_visible!($self, [$($element),+]);
$crate::draw_popups!($self, [ $($element),+ ]);
};
}
/// returns `true` if event was consumed
pub fn event_pump(
ev: &Event,
components: &mut [&mut dyn Component],
) -> Result<EventState> {
for c in components {
if c.event(ev)?.is_consumed() {
return Ok(EventState::Consumed);
}
}
Ok(EventState::NotConsumed)
}
/// helper fn to simplify delegating command
/// gathering down into child components
/// see `event_pump`,`accessors`
pub fn command_pump(
out: &mut Vec<CommandInfo>,
force_all: bool,
components: &[&dyn Component],
) {
for c in components {
if c.commands(out, force_all) != CommandBlocking::PassingOn
&& !force_all
{
break;
}
}
}
#[derive(Debug, Copy, Clone)]
pub enum ScrollType {
Up,
Down,
Home,
End,
PageUp,
PageDown,
}
#[derive(Copy, Clone)]
pub enum HorizontalScrollType {
Left,
Right,
}
#[derive(Copy, Clone)]
pub enum Direction {
Up,
Down,
}
///
#[derive(PartialEq, Eq)]
pub enum CommandBlocking {
Blocking,
PassingOn,
}
///
pub fn visibility_blocking<T: Component>(
comp: &T,
) -> CommandBlocking {
if comp.is_visible() {
CommandBlocking::Blocking
} else {
CommandBlocking::PassingOn
}
}
///
pub trait DrawableComponent {
///
fn draw(&self, f: &mut Frame, rect: Rect) -> Result<()>;
}
///
#[derive(PartialEq, Eq)]
pub enum EventState {
Consumed,
NotConsumed,
}
#[derive(Copy, Clone)]
pub enum FuzzyFinderTarget {
Branches,
Files,
}
impl EventState {
pub fn is_consumed(&self) -> bool {
*self == Self::Consumed
}
}
impl From<bool> for EventState {
fn from(consumed: bool) -> Self {
if consumed {
Self::Consumed
} else {
Self::NotConsumed
}
}
}
/// base component trait
pub trait Component {
///
fn commands(
&self,
out: &mut Vec<CommandInfo>,
force_all: bool,
) -> CommandBlocking;
///
fn event(&mut self, ev: &Event) -> Result<EventState>;
///
fn focused(&self) -> bool {
false
}
/// focus/unfocus this component depending on param
fn focus(&mut self, _focus: bool) {}
///
fn is_visible(&self) -> bool {
true
}
///
fn hide(&mut self) {}
///
fn show(&mut self) -> Result<()> {
Ok(())
}
///
fn toggle_visible(&mut self) -> Result<()> {
if self.is_visible() {
self.hide();
Ok(())
} else {
self.show()
}
}
}
fn dialog_paragraph<'a>(
title: &'a str,
content: Text<'a>,
theme: &Theme,
focused: bool,
) -> Paragraph<'a> {
Paragraph::new(content)
.block(
Block::default()
.title(Span::styled(title, theme.title(focused)))
.borders(Borders::ALL)
.border_style(theme.block(focused)),
)
.alignment(Alignment::Left)
}