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1 |
| -# Lua 5.3 in Rust - HACK-3870 |
| 1 | +# Lua 5.3 port to Rust |
2 | 2 |
|
3 |
| -# How to get started |
| 3 | +This is a port of [Lua] [5.3] to the Rust programming language with goal to provide backward compatibility with the PUC Lua, including the C API layer. |
4 | 4 |
|
5 |
| - * Install rust (needs to be a nightly) |
6 |
| - * curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh |
7 |
| - * rustup default nightly |
8 |
| - * `cargo b` to build |
9 |
| - * `cargo test` to run the tests |
10 |
| - |
11 |
| -# Working on stuff |
12 |
| - |
13 |
| - * Send Alex (aorlenko/khvzak) your github username to be added to the repo to push branches (so you don't have to work from a fork). |
14 |
| - * Please don't push to master unless the tests pass! |
15 |
| - * Not everything needs porting. E.g. rust supplies printf already, so you don't need to port this |
16 |
| - * Note `cstr!` from `macros.rs`, lua uses C strings (0 byte terminated) rust doesn't, this macro helps with that. |
17 |
| - * You can replace byte terminated strings with this macro in vscode using the following find and replace regex: `b"(.*)\\0" as \*const u8 as \*const c_char` and `cstr!("$1")` |
18 |
| - |
19 |
| -# Project tracking |
20 |
| - |
21 |
| - https://docs.google.com/document/d/1NmWf19Xf47-Y99b6yKMzoyr2vY6hWXaxNHi1I4nL_vA/ |
22 |
| - |
23 |
| - |
24 |
| -# Examples |
25 |
| - |
26 |
| -## Tests |
27 |
| - |
28 |
| -https://www.lua.org/tests/ |
29 |
| - |
30 |
| -Start at `tests/tests.rs` |
31 |
| - |
32 |
| -This sets up a lua environment and then runs the lua 5.3 tests. |
33 |
| - |
34 |
| -# C to rust transpiler |
35 |
| - |
36 |
| -https://github.com/immunant/c2rust |
37 |
| - |
38 |
| -See `onelua.rs` - lua C code transpiled, could be helpful, but kinda hell code |
39 |
| - |
40 |
| -Lots of C preprocessor + macros |
41 |
| - |
42 |
| -Does not include the lua standard libraries at the moment |
43 |
| - |
44 |
| -## How to port files |
45 |
| - |
46 |
| -See `build/` and specifically `build/build.rs` - this includes the mapping of all C files built and what rust code to link them with. |
47 |
| - |
48 |
| -Once things are ported, the `.c` files can be removed (but the `.h` files cannot). Any `.c` code in `build/` is still to be moved and should be deleted once moved. |
49 |
| - |
50 |
| -## Using rust code from C |
51 |
| - |
52 |
| -Search for anything with `[no_mangle]`. |
53 |
| - |
54 |
| -E.g. from lstate.rs |
55 |
| - |
56 |
| - /* |
57 |
| - ** set GCdebt to a new value keeping the value (totalbytes + GCdebt) |
58 |
| - ** invariant (and avoiding underflows in 'totalbytes') |
59 |
| - */ |
60 |
| - #[no_mangle] |
61 |
| - pub unsafe extern "C" fn luaE_setdebt(g: *mut global_State, debt: l_mem) { |
62 |
| - let tb = gettotalbytes(g); |
63 |
| - debug_assert!(tb > 0); |
64 |
| - (*g).totalbytes = tb as isize - debt; |
65 |
| - (*g).GCdebt = debt; |
66 |
| - } |
67 |
| - |
68 |
| -## Using C code from rust |
69 |
| - |
70 |
| -Lua C API https://www.lua.org/pil/24.html |
71 |
| - |
72 |
| -See in lgc.rs |
73 |
| - |
74 |
| - extern "C" { |
75 |
| - pub fn luaC_upvalbarrier_(L: *mut lua_State, uv: *mut UpVal); |
76 |
| - pub fn luaC_barrierback_(L: *mut lua_State, t: *mut Table); |
77 |
| - pub fn luaC_fix(L: *mut lua_State, o: *mut GCObject); |
78 |
| - pub fn luaC_newobj(L: *mut lua_State, tt: c_int, sz: size_t) -> *mut GCObject; |
79 |
| - pub fn luaC_step(L: *mut lua_State); |
80 |
| - pub fn luaC_freeallobjects(L: *mut lua_State); |
81 |
| - pub fn luaC_fullgc(L: *mut lua_State, isemergency: c_int); |
82 |
| - pub fn luaC_barrier_(L: *mut lua_State, o: *mut GCObject, v: *mut GCObject); |
83 |
| - } |
84 |
| - |
85 |
| -## Refactoring |
86 |
| - |
87 |
| -Take some of the ready made `.rs` rust code and make more idiomatic. |
88 |
| - |
89 |
| - * Remove raw pointers |
90 |
| - * Use methods |
91 |
| - * Stop calculating hashes and use rust native |
92 |
| - * Use primitives like vectors |
93 |
| - * Remove libc |
94 |
| - |
95 |
| -## Exceptions |
96 |
| - |
97 |
| -Lua uses exceptions a lot (both in lua + in the C api). C by it's nature doesn't have exceptions, so the C api uses `setjmp` and `longjmp`. |
98 |
| - |
99 |
| -Replace with Rust native implementation of exceptions. |
100 |
| - |
101 |
| -## Wrapping |
102 |
| - |
103 |
| -Lua uses integer number overflow and wraparound explcitily. In rust this will cause an exception. |
| 5 | +Currently the project is in progress and cannot be used. |
104 | 6 |
|
| 7 | +[Lua]: https://www.lua.org |
| 8 | +[5.3]: https://www.lua.org/manual/5.3/manual.html |
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