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Copy pathdxruby_editor.gemspec
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dxruby_editor.gemspec
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# frozen_string_literal: true
lib = File.expand_path('lib', __dir__)
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
require_relative 'lib/dxruby_editor/version'
Gem::Specification.new do |spec|
spec.name = 'dxruby_editor'
spec.version = DxrubyEditor::VERSION
spec.authors = ['stonesaw']
spec.email = ['[email protected]']
spec.summary = 'Editor extension for DXRuby, a 2D game library'
spec.description = 'An editor (similar to vscode) and runtime environment for DXRuby.'
spec.homepage = 'https://github.com/stonesaw/dxruby_editor'
spec.license = 'MIT'
spec.required_ruby_version = Gem::Requirement.new('>= 2.5.3')
# spec.metadata["allowed_push_host"] = "TODO: Set to 'http://mygemserver.com'"
spec.metadata['homepage_uri'] = spec.homepage
spec.metadata['source_code_uri'] = spec.homepage
# Specify which files should be added to the gem when it is released.
# The `git ls-files -z` loads the files in the RubyGem that have been added into git.
spec.files = Dir.chdir(File.expand_path(__dir__)) do
`git ls-files -z`.split("\x0").reject { |f| f.match(%r{\A(?:test|spec|features)/}) }
end
spec.bindir = 'exe'
spec.executables = spec.files.grep(%r{\Aexe/}) { |f| File.basename(f) }
spec.require_paths = ['lib']
platform = ENV['GEM_PLATFORM'] || Gem::Platform.local.to_s
is_windows = /windows|mingw|cygwin/i.match(platform)
if is_windows
spec.add_runtime_dependency 'dxruby', '~> 1.4.0'
spec.platform = 'x86-mingw32'
else
spec.add_runtime_dependency 'dxruby_sdl', '~> 0.0.17'
end
spec.add_development_dependency 'bundler'
spec.add_development_dependency 'rubocop'
spec.add_development_dependency 'yard'
end