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3 | 3 | # PixelArtTool
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4 | 4 | Homemade Pixel Art Tool
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5 | 5 |
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6 |
| -Work-in-Progress, initial features should be mainly based on this unfinished project, and then adding more advanced features. |
7 |
| -https://www.assetstore.unity3d.com/en/?stay#!/content/28312 |
8 |
| -(and also practice project for working with WPF) |
| 6 | +Work-in-Progress, initial features should be mainly based on this unfinished project (link below) and then adding more advanced features https://www.assetstore.unity3d.com/en/?stay#!/content/28312 |
| 7 | +(and also its a practice project for working with WPF) |
9 | 8 |
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10 | 9 | # Current Features
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11 | 10 | - Drawable bitmap (scaled to see better)
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@@ -36,13 +35,18 @@ https://www.assetstore.unity3d.com/en/?stay#!/content/28312
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36 | 35 | - Palette loader dialog
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37 | 36 | - 1x and 2x preview images
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38 | 37 | - hue saturation lightness color picker
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39 |
| -- quick current color brightness adjust (mousewheel), for drawing easy gradients or lighter/darker parts |
40 |
| -- quick 'set transparent color as current color' - button |
| 38 | +- Quick current color brightness adjust (mousewheel), for drawing easy gradients or lighter/darker parts |
| 39 | +- Quick 'set transparent color as current color' - button |
41 | 40 | - Redo ctrl+y
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42 | 41 | - Paste images from clipboard (only 16x16 for now, no alpha)
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43 | 42 | - Copy image to clipboard (no alpha)
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44 |
| - |
| 43 | +- Save ctrl+s |
| 44 | +- Save as ctrl+shift+s |
| 45 | +- Pixel position preview box |
| 46 | +- Quick Smart Fill (while in drawing mode, double click left mouse button to fill that area) |
| 47 | +- Show filename in window title |
| 48 | +- Show * in title, if image has unsaved changes |
45 | 49 |
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46 | 50 | # Screenshot
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47 |
| - |
| 51 | + |
48 | 52 |
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