-
Notifications
You must be signed in to change notification settings - Fork 20
/
Copy pathgraph.go
182 lines (160 loc) · 3.34 KB
/
graph.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
package graph
import "errors"
const Infinity int = 65535 //无穷大
//非线程安全
type VertexId uint
type Vertices []VertexId
type Edge struct {
From VertexId
To VertexId
}
type graph struct {
edges map[VertexId]map[VertexId]int
edgesCount int
isDirected bool //定向图
}
type EdgesIterable interface {
EdgesIter() <-chan Edge
}
type VerticesIterable interface {
VerticesIter() <-chan VertexId
}
//边
func (g *graph) EdgesIter() <-chan Edge {
ch := make(chan Edge)
go func() {
for from, connectedVertices := range g.edges {
for to, _ := range connectedVertices {
if g.isDirected { //有向边
ch <- Edge{from, to}
} else {
if from < to { //无向边,只输出一次
ch <- Edge{from, to}
}
}
}
}
close(ch)
}()
return ch
}
//顶点
func (g *graph) VerticesIter() <-chan VertexId {
ch := make(chan VertexId)
go func() {
for vertex, _ := range g.edges {
ch <- vertex
}
close(ch)
}()
return ch
}
//检查顶点是否存在
func (g *graph) CheckVertex(vertex VertexId) bool {
_, exists := g.edges[vertex]
return exists
}
//增加顶点
func (g *graph) AddVertex(vertex VertexId) error {
if !g.CheckVertex(vertex) {
g.edges[vertex] = make(map[VertexId]int)
return nil
} else {
return errors.New("Vertex already exists")
}
}
//删除顶点
func (g *graph) RemoveVertex(vertex VertexId) error {
if !g.CheckVertex(vertex) {
return errors.New("unknow vertex")
}
//先删除边
for _to, _ := range g.edges[vertex] {
g.RemoveEdge(vertex, _to)
}
delete(g.edges, vertex)
for _, connectedVertices := range g.edges {
delete(connectedVertices, vertex)
}
return nil
}
//统计顶点
func (g *graph) VerticesCount() int {
return len(g.edges)
}
//判断边是否存在
func (g *graph) CheckEdge(from, to VertexId) bool {
if _, ok := g.edges[from][to]; ok {
return true
}
return false
}
//增加边,存在就修改权
func (g *graph) AddEdge(from, to VertexId, weight int) error {
//自身循环
if from == to {
return errors.New("cannot add self loop")
}
//不存在边
if !g.CheckVertex(from) || !g.CheckVertex(to) {
return errors.New("vertices not exist")
}
//判断边存在不
if g.edges[from][to] > 0 {
return errors.New("edge exist")
}
g.edges[from][to] = weight
if !g.isDirected {
g.edges[to][from] = weight
}
g.edgesCount++
return nil
}
//删除边
func (g *graph) RemoveEdge(from, to VertexId) error {
//判断边是否存在
if !g.CheckEdge(from, to) {
return errors.New("edge not exist")
}
//删除
delete(g.edges[from], to)
if !g.isDirected {
delete(g.edges[to], from)
}
g.edgesCount--
return nil
}
//统计边
func (g *graph) EdgesCount() int {
return g.edgesCount
}
//获取边权
func (g *graph) GetEdgeWeight(from, to VertexId) int {
if !g.CheckEdge(from, to) {
return Infinity
}
return g.edges[from][to]
}
//获取邻结点和权
func (g *graph) GetNeighbours(vertex VertexId) VerticesIterable {
iterator := func() <-chan VertexId {
ch := make(chan VertexId)
go func() {
if connected, ok := g.edges[vertex]; ok {
for vid, _ := range connected {
ch <- vid
}
}
close(ch)
}()
return ch
}
return VerticesIterable(&VerticesIterableHelp{iter: iterator})
}
//帮助获取
type VerticesIterableHelp struct {
iter func() <-chan VertexId
}
func (v *VerticesIterableHelp) VerticesIter() <-chan VertexId {
return v.iter()
}