In this repo, you'll find documentation on various mechanics and file types for many versions and editions of the game.
Note
This project is still in development!
Project Lodestone is a toolset that aims to edit and convert Minecraft worlds across various editions, including Java Edition, Bedrock Edition, all Console Editions, support for both current and legacy versions. Essentially a mega tool.
Note
Support for community-made converters/readers will be looked at, but is not the main focus at this time.
View libLCE, a helper project that aims to implement LCE file support in C++
We're continuously working on new features and improvements. Here's an outline of what we have planned:
- Legacy Console Edition
- Support all editions
- Xbox 360 Edition
- Loading
- Exporting
- Xbox One Edition
- Loading
- Exporting
- PlayStation 3 Edition
- Loading
- Exporting
- PlayStation 4 Edition
- Loading
- Exporting
- PlayStation Vita Edition
- Loading
- Exporting
- Wii U Edition
- Loading
- Exporting
- Nintendo Switch Edition
- Loading
- Exporting
- Xbox 360 Edition
- Edit Player Data
- Edit Region & Chunk Data
- Edit Level Data
- Support all editions
- Java Edition
- Edit Player Data
- Edit Region & Chunk Data
- Edit Level Data
- Bedrock Edition
- Edit Player Data
- Edit Region & Chunk Data
- Edit Level Data
- 3DS Edition
- Edit Player Data
- Edit Chunk Data
- Edit Level Data
- Pi Edition
- Edit Player Data
- Edit Chunk Data
- Edit Level Data
- Support all editions/versions
- Java Edition
- Classic/Pre-Classic
- rd-132211 - c0.0.12a_03
- c0.0.13a - c0.0.13a_03
- c0.0.14a - c0.30
- Indev
- Infdev 624
- Alpha Save Format (Infdev 327 - Beta 1.2_02)
- McRegion (Beta 1.3 - Release 1.1)
- Anvil (Release 1.2 - Present)
- Classic/Pre-Classic
- Bedrock Edition
- Legacy Console Edition
- Support all chunk versions
- 3DS Edition
- Pi Edition
- Classic-JS
- Java Edition
- Advanced conversion options
- Depth fixing
- Lighting recalculation
- Mixed output chunk versioning
- Biome Editor
- Entity/Block Entity Editor
- Hex Editor
- LevelDB Browser
- Datapack Editor
- Map Item Editor
- Resource/Texture Pack Converter
- App UI planned out
- App completed
- Main site
- Arabic
- Central Kurdish
- French (Canada)
- Japanese
- Northern Kurdish
- Lodestone App
- Arabic
- Central Kurdish
- French (Canada)
- Japanese
- Northern Kurdish
Stay tuned as we make progress on each part of Lodestone. If you're interested in contributing, we welcome your input!
Note: A lot of this is what to be expected, not already finished. Check the World Converter section to see what has been done.
Edition | Supported Versions |
---|---|
Java Edition | rd-132211 - 1.21 |
Bedrock Edition | 0.1.0 - 1.21 |
Raspberry Pi Edition | 0.1.0 - 0.1.1 |
Xbox 360 Edition | TU0 - TU75 |
PlayStation 3 Edition | 1.00 - 1.84 |
Xbox One Edition | CU1 - CU59 |
PlayStation 4 Edition | 1.00 - 1.95 |
PlayStation Vita Edition | 1.00 - 1.84 |
Wii U Edition | Patch 1 - Patch 43 |
3DS Edition | 0.1.0 - 1.9.19 |
Switch Edition | 1.0.1 - 1.0.17 |
Classic Javascript Remake | 0.0.23a_01 |
Want to help shape Project Lodestone? Here's how you can get involved:
- Submit a Pull Request: Whether it's bug fixes, new features, or improvements, your contributions are welcome.
- Join Our Discord: Connect with the community, discuss ideas, and get help on our Discord server.
- Spread the Word: Star the repository, share it with others, and help grow our community!
Thank you to all the contributors who make this project possible!
The documentation in this project is licensed under CC BY 4.0 unless otherwise noted.
The .vitepress
folder is licensed under LGPL-3.0.
For more details, see the NOTICE
file.