Skip to content

Issues: bevyengine/bevy

Beta
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Trigger OnRemove has conflict result with Has C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18964 opened Apr 28, 2025 by tnthung
Rename Events<E>.send() to Events<E>.write() A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18963 opened Apr 28, 2025 by shwwwa
Lagging bevy window while dragging it (Windows) C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18960 opened Apr 27, 2025 by Arleo-dev
New atmosphere crashes if hdr: true is not specified C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18959 opened Apr 27, 2025 by Sigma-dev
Gamepad input example doesn't detect buttons, only some axes A-Input Player input via keyboard, mouse, gamepad, and more C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#18958 opened Apr 27, 2025 by Blechlawine
MapEntities is not called for Components C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18956 opened Apr 26, 2025 by Zeenobit
Support #[cfg()] in children! A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use
#18953 opened Apr 26, 2025 by janhohenheim
Make GlobalVolume change running audio A-Audio Sounds playback and modification C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples
#18952 opened Apr 26, 2025 by janhohenheim
Make AnimationTransitions component, be able to transition nodes. C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#18948 opened Apr 26, 2025 by Sirmadeira
Regression: PointLight shadows glitch out in 0.16 C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18945 opened Apr 26, 2025 by phi-fell
Reflect is broken on hashbrown::HashMap<K, V, FixedHasher> A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior P-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18943 opened Apr 26, 2025 by cBournhonesque 0.16.1
One to one relations not enforced A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#18941 opened Apr 26, 2025 by jnhyatt
Light Textures RGB Option A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible
#18940 opened Apr 26, 2025 by Bcompartment
The default for OverflowClipMargin's visual box should be PaddingBox not ContentBox A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#18934 opened Apr 25, 2025 by ickshonpe
Overflow does not work, instead parent nodes are resized C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18933 opened Apr 25, 2025 by gehud
Cannot run any example in 0.16.0 A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-OpenGL Specific to the OpenGL render API S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#18932 opened Apr 25, 2025 by fleetingbytes
UI picking doesn't support rotated and scaled elements A-Picking Pointing at and selecting objects of all sorts A-Transform Translations, rotations and scales A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#18930 opened Apr 25, 2025 by ickshonpe
Responsive translation support for UI nodes A-Transform Translations, rotations and scales A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible
#18929 opened Apr 25, 2025 by ickshonpe
DepthPrepass causes issues with transparent pixels C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18928 opened Apr 25, 2025 by NWPlayer123
Scroll list with clickable items on mobile C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#18923 opened Apr 24, 2025 by Maksych
Make AnimationPlayer a relationship A-Animation Make things move and change over time A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18920 opened Apr 24, 2025 by janhohenheim
Add try_add_plugins for apps a la try_insert for entities A-App Bevy apps and plugins D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-SME Decision or review from an SME is required X-Contentious There are nontrivial implications that should be thought through
#18909 opened Apr 23, 2025 by mgi388
Rendering to texture requires RenderAssetUsages::default() A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#18908 opened Apr 23, 2025 by tigregalis
MeshAllocator::mesh_index_slice() mixes error and non-error codepath in return A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18906 opened Apr 23, 2025 by djeedai
Having a custom relation and a parent/child relation at the same time causes panics on despawn A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#18905 opened Apr 23, 2025 by OwlyCode 0.16.1
ProTip! Follow long discussions with comments:>50.