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Trigger An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
OnRemove
has conflict result with Has
C-Bug
#18964
opened Apr 28, 2025 by
tnthung
Rename Events<E>.send() to Events<E>.write()
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#18963
opened Apr 28, 2025 by
shwwwa
Lagging bevy window while dragging it (Windows)
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#18960
opened Apr 27, 2025 by
Arleo-dev
New atmosphere crashes if hdr: true is not specified
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#18959
opened Apr 27, 2025 by
Sigma-dev
Gamepad input example doesn't detect buttons, only some axes
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#18958
opened Apr 27, 2025 by
Blechlawine
MapEntities
is not called for Components
C-Bug
#18956
opened Apr 26, 2025 by
Zeenobit
Support Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
#[cfg()]
in children!
A-ECS
#18953
opened Apr 26, 2025 by
janhohenheim
Make GlobalVolume change running audio
A-Audio
Sounds playback and modification
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
#18952
opened Apr 26, 2025 by
janhohenheim
Make AnimationTransitions component, be able to transition nodes.
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#18948
opened Apr 26, 2025 by
Sirmadeira
Regression: PointLight shadows glitch out in 0.16
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#18945
opened Apr 26, 2025 by
phi-fell
Reflect is broken on Runtime information about types
C-Bug
An unexpected or incorrect behavior
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
hashbrown::HashMap<K, V, FixedHasher>
A-Reflection
One to one relations not enforced
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#18941
opened Apr 26, 2025 by
jnhyatt
Light Textures RGB Option
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
#18940
opened Apr 26, 2025 by
Bcompartment
The default for Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
OverflowClipMargin
's visual box should be PaddingBox
not ContentBox
A-UI
#18934
opened Apr 25, 2025 by
ickshonpe
Overflow does not work, instead parent nodes are resized
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#18933
opened Apr 25, 2025 by
gehud
Cannot run any example in 0.16.0
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-OpenGL
Specific to the OpenGL render API
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#18932
opened Apr 25, 2025 by
fleetingbytes
UI picking doesn't support rotated and scaled elements
A-Picking
Pointing at and selecting objects of all sorts
A-Transform
Translations, rotations and scales
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
#18930
opened Apr 25, 2025 by
ickshonpe
Responsive translation support for UI nodes
A-Transform
Translations, rotations and scales
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
#18929
opened Apr 25, 2025 by
ickshonpe
DepthPrepass
causes issues with transparent pixels
C-Bug
#18928
opened Apr 25, 2025 by
NWPlayer123
Scroll list with clickable items on mobile
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#18923
opened Apr 24, 2025 by
Maksych
Make AnimationPlayer a relationship
A-Animation
Make things move and change over time
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#18920
opened Apr 24, 2025 by
janhohenheim
Add Bevy apps and plugins
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-SME
Decision or review from an SME is required
X-Contentious
There are nontrivial implications that should be thought through
try_add_plugins
for apps a la try_insert
for entities
A-App
#18909
opened Apr 23, 2025 by
mgi388
Rendering to texture requires RenderAssetUsages::default()
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#18908
opened Apr 23, 2025 by
tigregalis
MeshAllocator::mesh_index_slice()
mixes error and non-error codepath in return
A-Rendering
#18906
opened Apr 23, 2025 by
djeedai
Having a custom relation and a parent/child relation at the same time causes panics on despawn
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
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