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Releases: mtgred/netrunner

v147

26 Apr 05:02
278eb57
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What's Changed

  • made dewi interactive by @NBKelly in #8089
  • bigger picture quantifies the tag value by @NBKelly in #8090
  • maglectric derezzes cards in servers too by @NBKelly in #8097
  • Add images for Elevation flip cards by @xdg in #8099
  • ip enforcement squashes counters when installing from the score area by @NBKelly in #8092
  • transfer-of-wealth and illumination enforce server by @NBKelly in #8104
  • updates gitignore for card backs by @NBKelly in #8098
  • Don't play flashbacks unless clicking on them in hand by @NBKelly in #8091
  • shadow-cljs actually rebuilds card-backs on file update by @NBKelly in #8102
  • Update README and Dockerfile.prod to Java 21 by @xdg in #8083
  • disable typing events by @NBKelly in #8094
  • display graphics when selecting card backs by @NBKelly in #8105

Full Changelog: v146.01...v147

v146.01

24 Apr 03:18
4f518c2
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Full Changelog: v146...v146.01

v146 - Elevation Release

23 Apr 19:19
046bd04
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Major Features:

  • Elevation is implemented, and all the baggage that comes with that
  • We added support for assigning card backs as prize support

What's Changed

New Contributors

Full Changelog: v145...v146

v145

07 Apr 20:49
e82f26f
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v144

02 Apr 18:20
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What's Changed

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Full Changelog: v142...v144

v143 - April Fools

31 Mar 08:59
f615c3e
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New Contributors

Full Changelog: v142...v143-april-fools

v142

24 Mar 19:42
25b9a63
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Full Changelog: v141...v142

v141

22 Mar 20:58
77faa8d
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Major changes

  • Noah completely reworked how we do translations, switching to fluent instead of tempura
  • Bugfixes from the last release
  • We changed how lobbies are sorted
  • All of the terminal directive campaign cards are implemented now
  • We changed how subroutines are computed, so cards ike warden fatuma should play nicely now

What's Changed

Full Changelog: v140...v141

v141.1-April-Fools

22 Mar 21:47
b22c175
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v141.1-April-Fools Pre-release
Pre-release

What's Changed

Full Changelog: v141...v141.1-April-Fools

v140

04 Mar 20:10
9154788
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Significant Changes

  • Interrupt/prevention was significantly reworked
  • Fixed a bug where the stats area would render for the wrong side, requiring a reload
  • Fixed an issue where the frontend would lock up when a bug was encountered, rather than throwing an error as a toast
  • Skorpios has had a major quality of life overhaul, and Issuaq (and harmony) have had UI QOL added
  • We implemented the cursed load/empty interactions with Assimilator
  • It's now possible to pay multiple credits at a time by holding the shift key down when using cards like Miss Bones, or other payment sources
  • We precompute the set of selectable cards when there is a prompt now, and highlight those on the frontend. You can click the card instead of the button and it will just work
  • You can press the Done button to 1) skip all optional handlers 2) resolve all mandatory handlers in an arbitrary (better than random, but not optimal) order.
  • There's a UI option to enable trashing like cards on install as part of the installation process (ie trashing ice when installing ice, trashing programs when installing programs)
  • We added a command that will allow you to swap sides during a game in progress (/swap-sides). Like /undo-turn, it requires double-sided consent.
  • A few various bug fixes

What's Changed

New Contributors

Full Changelog: v139...v140