Releases: xvwyh/SquadRoles
2024-09-02
First public release
2025-03-15
Updated to the 2025-03-14 game build
2024-12-11
- Updated to the 2024-12-10 game build
- Switched to multihook branch of MinHook to play nicer with other addons hooking the same functions
2024-11-19
Updated to the 2024-11-19 game build
2024-11-05
Updated to the 2024-11-05 game build
If the game crashes on character select screen after this update - make sure to install a newer version of Visual C++ Redistributable from https://aka.ms/vs/17/release/vc_redist.x64.exe
2024-09-18
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Added role customization:
- The roles are now split into two categories: primary and secondary.
- Primary roles are by default displayed in place of the profession icon in the Squad UI, secondary roles are displayed in the top-right corner of the Squad UI frames.
- Placement and size of the primary and secondary roles can be customized.
- You can create new custom roles or edit the existing ones. Certain predefined roles cannot be deleted but can still be hidden from menus.
- You can reorder how roles are displayed in context menus and how they are sorted within Squad UI separately.
- I added a lot of 32x32 icons from the game that can be used in custom roles. If there's any that you wish were present but I didn't include - feel free to ask, include a screenshot of the icon you want or a link to the wiki page where I can see it.
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Added flex roles:
- By clicking roles in the context menu while holding down a modifier (Ctrl, Shift or Alt) you can now select multiple additional roles to be displayed at the bottom of the Squad UI frames.
- The currently assigned roles are omitted from being displayed in the flex role list.
- Placement and size of the flex roles can be customized.
- If the number of icons proves to be overwhelming - there is an option to collapse all flex roles into a single "+" icon on the Squad UI frames.
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In-game context menus now display the role icons (this can be disabled).
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Squad UI frames are now sorted instantly whenever changes are made to sorting rules or roles are assigned to player.
- There is an option to disable instant sorting when assigning roles if you don't like them jumping around while you're right-clicking them.
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Squad Manager window can now be accessed from under the "Extension Windows" group in ArcDPS settings window.
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Added the ability to assign keybinds to toggle the display of Squad Manager window, and to toggle the settings of replacing the profession icons in the Squad UI.
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The widget that lets you specify the number of subgroups in Squad Manager window was changed to a slider, and is now preserved between playsessions.
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Reorganized the columns in Squad Manager's member list: merged the "Character" and "Account" columns, moved the "Role" column to the end, and added the "Secondary Role" column next to it.
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The complexity of the addon has increased tenfold in the result of these changes, my apologies if it turns out to not be 100% stable.